![]() ![]() I don't think it will become suddenly some sort of masterpiece with the changes, but I think it would compare a bit more favorably to generations perhaps. Get to like 80/20 Daytime/Nighttime instead of closer to 50/50 or 40/60. Nighttime medals are collectibles and unlock more concept art or some shit.īasically the point would be to have players spend more time in the Daytime and DLC levels, learning them well enough to fulfil Frontiers style objectives, and that the nighttime stages should be a brief palette cleanser between them. ![]() All medals come from fulfiling requirements in daytime stages. The exploration and progression just needs: ![]() faster attack and movement speed, some basic cancels and dodges At this point I'm just waiting for that Unleashed UE4 remake, the closest we'll probably ever have to a native PC port. The werehog combat needs some modifications Category:Sonic Generations (console/PC) bosses. All together it's like 40 or so boost stages, ranging from decent to excellent. This is my HD Lets Play on the Gamecube Version of Sonic Heroes I will be doing all the teams in the. The daytime stages are amongst the best in the series, and the DLC is all solid. ![]()
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